AI Insights · Timothy · January 2023
Top 5 Otome Games Performance in Italy Q4 2022
Discover the performance trends of the top 5 Otome games on a unified platform in Italy during Q4 2022, including weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 Otome games on a unified platform in Italy showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here is a closer look at each game's performance based on data from Sensor Tower.
Love Story® My Romance Fantasy from WEBELINX GAMES DOO saw a steady increase in weekly revenue, peaking at approximately $446 in the week of December 19. Weekly downloads showed an upward trend towards the end of the quarter, reaching around 1.3K in the week of December 26. Active users fluctuated throughout the quarter, ending at roughly 3.1K.
BloodKiss : Vampire romance from Storytaco.inc experienced significant growth in weekly revenue, with notable peaks around $248 in the week of December 5. Weekly downloads showed a surge mid-quarter, peaking at approximately 1.3K in the same week. Active users also reflected this trend, growing to about 1.8K in early December before declining to around 668 by the end of the quarter.
Ensemble Stars Music by Eureka Creation Limited had a varied performance, with weekly revenue peaking at $544 in early October. Weekly downloads saw a high of about 554 in late November. Active users remained relatively stable, peaking at around 1.1K during the week of November 21.
Obey Me! - Anime Otome Sim - from NTT Solmare showed a consistent performance with weekly revenue peaking at $576 in the final week of December. Downloads fluctuated, with a notable high of 390 in early November. Active users peaked at around 3.5K at the end of October and maintained around 3K towards the end of December.
Is It Love? Drogo - Vampire by 1492 Studio had a more modest performance, with weekly revenue reaching its highest at $246 in mid-December. Weekly downloads were relatively low, peaking at 153 in the last week of December. Active users remained fairly steady, hovering around 600 towards the end of the quarter.
These insights reflect the trends and performance of the top Otome games in Italy for Q4 2022. For more detailed data and further insights, visit Sensor Tower.